30:55Design, Graphics & Visual Media
Visual work combines technical methods with decisions about how people see and use things. Explore computer graphics, animation, interfaces, typography and design practice. Follow a narrower topic for implementation details or browse across them to connect the rendering process with the experience of the person viewing it.
Videos
439 videos
30:55
24:13silly machine learning researchComedy
Uppestcase and Lowestcase Letters [advances in derp learning]
suckerpinch
5 HN recommenders
4:14
9:37unicode and utf-8Explainer
Characters, Symbols and the Unicode Miracle - Computerphile
Computerphile
4 HN recommenders
59:20plain text and character encodingsTalk
Plain Text - Dylan Beattie - NDC Copenhagen 2022
NDC Conferences
5 HN recommenders
46:37rocket engine simulationTalk
GPUs to Mars: Full-Scale Simulation of SpaceX's Mars Rocket Engine
insideHPC Report
5 HN recommenders
1:23:16blender low poly modelingTutorial
Learn Low Poly Modeling in Blender 2.9 / 2.8
Imphenzia
4 HN recommenders
45:35wayland and x11Talk
The real story behind Wayland and X
Linux.conf.au 2013 -- Canberra, Australia
4 HN recommenders
11:02demoscene 64k introsDemo
fr-08: .the .product by farbrausch | 64k intro (2000) (720p HQ demoscene demo)
Demoscene High-Quality Videos (Annikras)
2 HN recommenders
8:21truck front-end pedestrian safetyExplainer
The Grille Trend that Kills 509 People per Year
FortNine
5 HN recommenders
40:12immediate mode guiLecture
Immediate-Mode Graphical User Interfaces - 2005
Casey Muratori
5 HN recommenders
20:49retro game developmentDocumentary
How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
Ars Technica
5 HN recommenders
53:46
1:15:21digital photographyLecture
Marc Levoy - Lectures on Digital Photography - Lecture 1 (21mar16).mp4
Marc Levoy
5 HN recommenders
3:35
7:16procedural generationDemo
.kkrieger - The FPS Game in 96KB (Full Gameplay)
Daniel Hands
3 HN recommenders
5:18
3:41
3:37
3:09
12:04engine simulationDemo
Simulating an Entire Car Engine (yes, it makes noise)
AngeTheGreat
4 HN recommenders
27:29procedural map generationTalk
Herbert Wolverson - Procedural Map Generation Techniques
Roguelike Celebration
4 HN recommenders
4:26british plug designExplainer
British Plugs Are Better Than All Other Plugs, And Here's Why
Tom Scott
3 HN recommenders
13:36chroma keying and vfxExplainer
Chinese Invisibility Cloak Hoax DESTROYED!!!
Captain Disillusion
4 HN recommenders
Sources and selection
Visual work combines technical methods with decisions about how people see and use things. Explore computer graphics, animation, interfaces, typography and design practice. Follow a narrower topic for implementation details or browse across them to connect the rendering process with the experience of the person viewing it.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes