27:56virtual reality hardwareTalk
What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
27:56virtual reality hardwareTalk
Steamworks Development
1 HN recommender
51:11sdl cross-platform game developmentTalk
Steamworks Development
1 HN recommender
18:32
31:17minecraft redstone computersDemo
legomasta99
1 HN recommender
27:10data-driven game enginesTalk
Logo “ND” Surströmming
1 HN recommender
44:25game testing and ciTalk
WebCamp Zagreb
1 HN recommender
31:07indie game postmortemTalk
GDC Festival of Gaming
1 HN recommender
1:11:48
8:05
15:00
2:46
3:32fourth dimension visualizationDemo
[mtbdesignworks {Miegakure, 4D Toys}]
Discussed on HN
2:37
3:58
1:02:23motivation and depressionTalk
Jonathan Blow
Discussed on HN
3:02
5:38:11game development historyInterview
The Video Game History Foundation
Discussed on HN
46:22clojure in game developmentTalk
Strange Loop Conference
Discussed on HN
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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