6:39Search results
- Category: Games & Game Development
Results for “programming”
121 videos
6:39
12:40game boy advance portsExplainer
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
Modern Vintage Gamer
2 HN recommenders
42:38linux binary compatibilityTalk
2021: Year of the Linux Gaming Desktop - Andrew Kelley
Zig SHOWTIME
2 HN recommenders
38:26atari 2600 graphicsExplainer
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Retro Game Mechanics Explained
2 HN recommenders
27:56
26:41sine function optimizationExplainer
Finding the BEST sine function for Nintendo 64
Kaze Emanuar
2 HN recommenders
1:22:13software texture mappingTalk
HandmadeCon 2016 - History of Software Texture Mapping in Games
Molly Rocket
2 HN recommenders
9:30scripting languages in game enginesCommentary
Jonathan Blow on scripting languages
Jeru Sanders
1 HN recommender
58:59stylized 3d renderingTalk
GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D
GDC Festival of Gaming
2 HN recommenders
7:42
56:03
8:24
10:30game engine hot reloadDemo
Unreal Engine 4 - GT.TV Exclusive Development Walkthrough
GameTrailers
1 HN recommender
12:34flight simulation aerodynamicsDemo
Feature Discovery Series Episode 3: Aerodynamics
Microsoft Flight Simulator
1 HN recommender
27:27real-time ray tracingDemo
Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1
Gamers Nexus
1 HN recommender
1:02:49game programming languagesTalk
Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible
Reboot Develop
1 HN recommender
43:13gpu-driven renderingTalk
Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Digital Dragons
2 HN recommenders
44:59cross-platform game developmentTalk
Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit
Google for Developers
1 HN recommender
27:56virtual reality hardwareTalk
What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
51:11sdl cross-platform game developmentTalk
Game Development with SDL 2.0 (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
18:32
27:10data-driven game enginesTalk
IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
1 HN recommender
11:03game drm performanceNews
Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed
Digital Foundry
1 HN recommender
50:00Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes