1:04:33lock-free programmingTalk
CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"
CppCon
2 HN recommenders
1:04:33lock-free programmingTalk
CppCon
2 HN recommenders
1:13:11zig programming languageInterview
JetBrains
5 HN recommenders
55:20rust ui frameworksTalk
RustNL
2 HN recommenders
1:00:40go schedulerTalk
Hydra
2 HN recommenders
59:31cross-platform c++Talk
CppCon
2 HN recommenders
29:47rust webassembly performanceTalk
Greg Johnston
2 HN recommenders
1:01:33
54:35windows securityTalk
Microsoft Israel R&D Center
3 HN recommenders
42:45safe systems programmingTalk
Confreaks
2 HN recommenders
2:59:08
54:01swiss table hash tablesTalk
CppCon
1 HN recommender
1:30:53hash table performanceTalk
CppNow
2 HN recommenders
56:52cross-platform c++Talk
CppCon
2 HN recommenders
42:39software bloatTalk
Linux.conf.au 2012 -- Ballarat, Australia
2 HN recommenders
1:29:49
29:25unsafe rustTalk
Rust Programming Language
2 HN recommenders
1:29:27structured programmingTalk
cpponsea
2 HN recommenders
2:34:01
1:00:16large-scale refactoringTalk
CppCon
2 HN recommenders
1:43:46hot reloading game codeTutorial
Molly Rocket
2 HN recommenders
1:07:35c++ exception handlingTalk
CppCon
2 HN recommenders
36:10memory allocationTalk
CppCon
2 HN recommenders
22:51go garbage collectionTalk
Gopher Academy
2 HN recommenders
44:38swift generics implementationTalk
LLVM
2 HN recommenders
Programming languages, software architecture and everyday development all meet in this collection. Explore talks on language design, functional programming, web development and the practices used to build and maintain software. The narrower topics help developers find a useful explanation or compare approaches to a technical problem.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes