John Carmack's keynote at Quakecon 2013 part 4
Overview
Part 4 of John Carmack's QuakeCon 2013 keynote, covering OpenGL, functional programming, Haskell, Lisp and Scheme, typing, multithreading, events and garbage collection.
On Hacker News
Cited again and again as Carmack's key public statement on functional programming and purity in game development, plus his remarks on garbage collection.
Topics
Sources
Video by Kostiantyn Kostin, played through YouTube.
Data and selection notes
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