51:06NVScene 2015 Session: How to Create Content with Signed Distance Functions (Johann Korndörfer)
NVScene
3 HN recommenders
Computer graphics: ray tracing, path tracing, shaders, GPU rendering, real-time graphics, SIGGRAPH, procedural generation, simulation, volumetric displays, physics-based rendering.
51:06NVScene
3 HN recommenders
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