Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]
Overview
The first part of Freya Holmer's three-part, nearly four-hour lecture on shader coding for game devs in Unity. It covers what shaders are, vertex and fragment shaders, interpolators, data types, blending and textures.
On Hacker News
Recommended as a good first-steps shader tutorial that also teaches broad graphics knowledge.
Topics
Sources
Video by Freya Holmér, played through YouTube.
Data and selection notes
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