HackerTube.dev

Shader Basics, Blending & Textures • Shaders for Game Devs [Part 1]

Freya Holmér · 1.9M views · 2021-02-26 · 3:53:11

Open on YouTube ↗

If playback is restricted in your region, try opening the original video. Use Mark watched to add it to your marked videos.

Overview

The first part of Freya Holmer's three-part, nearly four-hour lecture on shader coding for game devs in Unity. It covers what shaders are, vertex and fragment shaders, interpolators, data types, blending and textures.

On Hacker News

Recommended as a good first-steps shader tutorial that also teaches broad graphics knowledge.

Recommended by 3 HN people across 3 months · HN mentions 2021–2025

Topics

Search by tags

What people said

FjordWarden · 2025-04 · Recommendation

I've always enjoyed watching The Art of Code[1], Freya[2] also has a good number of videos on it. But that is just vertex shaders for things like Shadertoys. There is much more to computer graphics or GPGPU than this though, Im still learning about that myself X). [1] [LINK] [2] [VIDEO]

Read the original HN comment ↗
honkycat · 2022-02 · Recommendation

For procedural animation: I have yet to find the path to learning this skill. It is very opaque, and I think you just need to attack it with your brain and learn it. For shader and graphics programming: I liked this tutorial series as a "first steps" by Freya Holmér: [VIDEO] Here is another list: [LINK] The Book of Shaders is a popular suggestion, but it appears to be abandoned: [LINK] For general Unreal? Tom Looman's $300 Unreal C++ class, available on his website. It is pricey but really excellent. I also discovered this AWESOME list of learning paths for all gamedev concepts: [LINK]

Read the original HN comment ↗
high_byte · 2021-09 · Recommendation

[LINK] and a good sandbox is [LINK] and you should consider unity too, this is a good tutorial but also lots of good info about graphics in general: [VIDEO]

Read the original HN comment ↗

Sources

Video by Freya Holmér, played through YouTube.

Data and selection notes

HN summaries and labels may contain AI errors. HN dates refer to discussions, not video publication.

HN Library: HackerTube export (2026-10-31) and open-index/hacker-news. Upstream summaries and classifications may contain AI errors.

Views, duration and playback status refresh separately from the published catalog. When an update fails, existing data remains visible.

Selection checks
  • SaaS & AI candidates: Topic keywords do not match
  • Editor-approved picks: Editorial review is required

Rule matches identify candidates. They do not guarantee video quality or financial results.

About the library and its sources