1:25:348-bit pixel artTalk
8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming
13 HN recommenders
1:25:348-bit pixel artTalk
GDC Festival of Gaming
13 HN recommenders
24:26
1:13:50
54:20live programming and immediate feedbackTalk
Rui Oliveira
12 HN recommenders
54:11creative leadership and organizationsTalk
Stanford Graduate School of Business
9 HN recommenders
1:46:51blender historyInterview
Blender Guru
7 HN recommenders
7:20molecular biology animation
WEHImovies
9 HN recommenders
16:30invisible visual effectsExplainer
The Movie Rabbit Hole
6 HN recommenders
6:34language and pedantryCommentary
Built By Matt
4 HN recommenders
41:44blenderTalk
Captain Disillusion
4 HN recommenders
3:13cell biology animationDemo
XVIVO Scientific Animation
5 HN recommenders
35:45
1:23:16blender low poly modelingTutorial
Imphenzia
4 HN recommenders
20:49retro game developmentDocumentary
Ars Technica
5 HN recommenders
3:35
3:41
13:36chroma keying and vfxExplainer
Captain Disillusion
4 HN recommenders
29:16lisp machine graphicsDemo
Red Martian
4 HN recommenders
7:00
47:25history of writingDocumentary
NativLang
3 HN recommenders
9:51
14:23historical street footage
Denis Shiryaev
3 HN recommenders
23:41
7:58blender motion trackingTutorial
IanHubert
4 HN recommenders
Visual work combines technical methods with decisions about how people see and use things. Explore computer graphics, animation, interfaces, typography and design practice. Follow a narrower topic for implementation details or browse across them to connect the rendering process with the experience of the person viewing it.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes