1:25:348-bit pixel artTalk
8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming
13 HN recommenders
1:25:348-bit pixel artTalk
GDC Festival of Gaming
13 HN recommenders
1:07:26procedural world generationTalk
GDC Festival of Gaming
3 HN recommenders
1:05:45game development postmortemTalk
GDC Festival of Gaming
4 HN recommenders
26:13procedural animationTalk
GDC Festival of Gaming
4 HN recommenders
58:59stylized 3d renderingTalk
GDC Festival of Gaming
2 HN recommenders
31:07indie game postmortemTalk
GDC Festival of Gaming
1 HN recommender
1:06:37multithreaded game renderingTalk
GDC Festival of Gaming
Discussed on HN
Visual work combines technical methods with decisions about how people see and use things. Explore computer graphics, animation, interfaces, typography and design practice. Follow a narrower topic for implementation details or browse across them to connect the rendering process with the experience of the person viewing it.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes