39:21Search results
- Category: Design, Graphics & Visual Media
Results for “nat”
36 videos
39:21
40:12immediate mode guiLecture
Immediate-Mode Graphical User Interfaces - 2005
Casey Muratori
5 HN recommenders
3:41
56:23desk posture and mobilityTalk
Deskbound | Kelly Starrett | Talks at Google
Talks at Google
4 HN recommenders
47:25history of writingDocumentary
Thoth's Pill - an Animated History of Writing
NativLang
3 HN recommenders
13:55
5:15product design philosophyTalk
Steve Jobs Insult Response - Highest Quality
Jonathan Field
3 HN recommenders
14:57
5:05
32:25
40:45real-time ray tracingExplainer
Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
Digital Foundry
3 HN recommenders
6:15posture and back painTalk
Find your primal posture and sit without back pain: Esther Gokhale at TEDxStanford
TEDx Talks
3 HN recommenders
1:30:32ribbon interface designTalk
MIX08 Microsoft Office 2007: The Story of the Ribbon
zoobean
2 HN recommenders
4:10evolutionary simulationDemo
Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
MediaArtTube
2 HN recommenders
18:27
3:11deepfakesComedy
Bill Hader impersonates Arnold Schwarzenegger [DeepFake]
Ctrl Shift Face
2 HN recommenders
8:093d mapping imageryExplainer
Google Earth’s Incredible 3D Imagery, Explained
Nat and Friends
2 HN recommenders
3:26
11:54alternate reality kitDemo
Alternate Reality Kit by Randall Smith at Xerox PARC 1986 (VPRI-0131)
Yoshiki Ohshima (大島芳樹)
1 HN recommender
22:40terminator 2 vfxExplainer
This 30-Year-Old Terminator VFX BLEW OUR MINDS!
Corridor Crew
1 HN recommender
43:30desktop user experienceTalk
Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10
Canonical Ubuntu
3 HN recommenders
27:27real-time ray tracingDemo
Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1
Gamers Nexus
1 HN recommender
12:13film sound designInterview
My Squirrel Recording is in a MOVIE! 📽 DUNE: Mark Mangini, Oscar Winning Sound Designer
Dani Connor Wild
1 HN recommender
6:24Sources and selection
Visual work combines technical methods with decisions about how people see and use things. Explore computer graphics, animation, interfaces, typography and design practice. Follow a narrower topic for implementation details or browse across them to connect the rendering process with the experience of the person viewing it.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes