1:25:348-bit pixel artTalk
8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming
13 HN recommenders
1:25:348-bit pixel artTalk
GDC Festival of Gaming
13 HN recommenders
54:20live programming and immediate feedbackTalk
Rui Oliveira
12 HN recommenders
45:35wayland vs x11Talk
Mladen Mijatov
13 HN recommenders
37:54freelancing and getting paidTalk
CreativeMornings HQ
12 HN recommenders
21:35software ux critiqueCommentary
Tantacrul
8 HN recommenders
13:29accessibility and screen readersTalk
Confreaks
2 HN recommenders
1:16:21music notationDocumentary
Tantacrul
6 HN recommenders
3:18car touchscreen interface designDemo
Matthaeus Krenn
4 HN recommenders
56:22human-computer interactionTalk
Colin McDonnell
4 HN recommenders
19:40music notation fontsExplainer
Tantacrul
5 HN recommenders
38:40
45:35wayland and x11Talk
Linux.conf.au 2013 -- Canberra, Australia
4 HN recommenders
40:12immediate mode guiLecture
Casey Muratori
5 HN recommenders
53:46
56:23desk posture and mobilityTalk
Talks at Google
4 HN recommenders
33:39
27:42user interface algorithmsTalk
JSConf
4 HN recommenders
23:41
20:38game literacy and uxCommentary
Razbuten
4 HN recommenders
1:20:12
3:50
1:17:21
18:15analog vs digital clocksExplainer
Technology Connextras
3 HN recommenders
46:33music notation software designDocumentary
Tantacrul
4 HN recommenders
Visual work combines technical methods with decisions about how people see and use things. Explore computer graphics, animation, interfaces, typography and design practice. Follow a narrower topic for implementation details or browse across them to connect the rendering process with the experience of the person viewing it.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes