1:00:57Game design
Game design: mechanics, level design, game feel and juice, balance, player psychology, monetization ethics, narrative design, Jonathan Blow, GDC talks, design theory and postmortems.
- Topic: Game design
Results for “2017”
4 videos
1:00:57
1:02:15
1:00:52RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods
GDC Festival of Gaming
2 HN recommenders
1:28:30Breaking Conventions with The Legend of Zelda: Breath of the Wild
GDC Festival of Gaming
Discussed on HN
Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes