59:47Game design
Game design: mechanics, level design, game feel and juice, balance, player psychology, monetization ethics, narrative design, Jonathan Blow, GDC talks, design theory and postmortems.
- Topic: Game design
Results for “hr”
12 videos
59:47
31:00
7:39Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits
Extra Credits
7 HN recommenders
59:03
19:53
1:30:33
37:04
46:24
49:56
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
Extra History
1 HN recommender
3:32How to walk through walls using the 4th Dimension [Miegakure: a 4D game]
[mtbdesignworks {Miegakure, 4D Toys}]
Discussed on HN
1:28:30Breaking Conventions with The Legend of Zelda: Breath of the Wild
GDC Festival of Gaming
Discussed on HN
Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes