59:47Game design
Game design: mechanics, level design, game feel and juice, balance, player psychology, monetization ethics, narrative design, Jonathan Blow, GDC talks, design theory and postmortems.
- Topic: Game design
Results for “tea”
8 videos
59:47
23:20
1:03:28
19:53
57:43
11:17
5:43Design Club - Super Mario Bros: Level 1-1 - How Super Mario Mastered Level Design
Extra History
1 HN recommender
1:28:30Breaking Conventions with The Legend of Zelda: Breath of the Wild
GDC Festival of Gaming
Discussed on HN
Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes