1:15:51Game programming & engines
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
- Topic: Game programming & engines
Results for “ci”
20 videos
1:15:51
2:27:34Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
Better Software Conference
11 HN recommenders
3:36:39
1:49:07
40:12
1:07:26
1:26:39
4:41
58:24#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
Gamelab Conference
3 HN recommenders
5:05
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
Digital Foundry
3 HN recommenders
10:57
58:59
56:03
27:27
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
1 HN recommender
11:03Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed
Digital Foundry
1 HN recommender
44:25Alen Ladavac - Taking CI and automated testing seriously - WebCamp Zagreb 2018
WebCamp Zagreb
1 HN recommender
2:01
1:46Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes