1:15:51Game programming & engines
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
- Topic: Game programming & engines
Results for “games”
32 videos
1:15:51
1:55:24
31:00
37:41
14:06
29:59
59:388 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2
GDC Festival of Gaming
4 HN recommenders
52:45
23:24
1:00:12
4:41
5:14:51John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
Lex Fridman
3 HN recommenders
26:13Animation Bootcamp: An Indie Approach to Procedural Animation
GDC Festival of Gaming
4 HN recommenders
57:43
37:34
1:04:33
1:00:34
13:44
1:07:22
13:03How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica
Ars Technica
2 HN recommenders
1:22:13
44:59Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit
Google for Developers
1 HN recommender
51:11
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
1 HN recommender
Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes