1:04:25Search results
- Category: Games & Game Development
Results for “ev”
176 videos
1:04:25
1:13:54
21:46surface-stable ditheringExplainer
Surface-Stable Fractal Dithering Explained
runevision
3 HN recommenders
13:14super mario 64 optimizationCommentary
Did Nintendo really forget to Optimize Super Mario 64 ? | MVG
Modern Vintage Gamer
3 HN recommenders
22:03space station 13Commentary
Space Station 13 Review | AHELP: Clown Grief Pls Ban He™
SsethTzeentach
3 HN recommenders
2:01:18
20:38game literacy and uxCommentary
What Games Are Like For Someone Who Doesn't Play Games
Razbuten
4 HN recommenders
8:53
14:05
1:07:26procedural world generationTalk
Procedurally Crafting Manhattan for Marvel's Spider-Man
GDC Festival of Gaming
3 HN recommenders
1:26:39
59:34
1:00:27app store shovelwareTalk
1,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
GDC Festival of Gaming
3 HN recommenders
1:13:51game engine programmingTutorial
Handmade Hero Day 001 - Setting Up the Windows Build
Molly Rocket
3 HN recommenders
4:41
59:03game development postmortemTalk
Classic Game Postmortem: Fallout
GDC Festival of Gaming
3 HN recommenders
53:58game design probability perceptionTalk
GDC 2010: Sid Meier Keynote - "Everything You Know is Wrong"
GameSpot
2 HN recommenders
27:09console reverse engineeringDocumentary
Sega Saturn CD - Cracked after 20 years
debuglive
3 HN recommenders
1:03:28speedrunningDemo
"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]
Double Fine
3 HN recommenders
58:24programming language designTalk
#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
Gamelab Conference
3 HN recommenders
42:53video game criticismCommentary
Ross's Game Dungeon: Deus Ex - Human Revolution
Accursed Farms
3 HN recommenders
19:49free-to-play monetizationTalk
Let’s go whaling: Tricks for monetising mobile game players with free-to-play
PocketGamerbiz
3 HN recommenders
9:01speedrunningDemo
Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)
SethBling
2 HN recommenders
24:32game rng reverse engineeringExplainer
How We Solved the Worst Minigame in Zelda's History
Linkus7
3 HN recommenders
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes