29:54speedrunning historyDocumentary
[Epilepsy Warning] Choco Mountain: The History of Mario Kart 64's Most Infamous Track
Summoning Salt
3 HN recommenders
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
29:54speedrunning historyDocumentary
Summoning Salt
3 HN recommenders
2:01:18
20:38game literacy and uxCommentary
Razbuten
4 HN recommenders
8:53
14:05
17:08neural network game simulationDemo
sentdex
3 HN recommenders
39:19counter-strike skin gamblingDocumentary
Coffeezilla
3 HN recommenders
9:50
14:28procedural generation algorithmsExplainer
Martin Donald
3 HN recommenders
1:07:26procedural world generationTalk
GDC Festival of Gaming
3 HN recommenders
1:26:39
59:34
1:00:27app store shovelwareTalk
GDC Festival of Gaming
3 HN recommenders
1:13:51game engine programmingTutorial
Molly Rocket
3 HN recommenders
4:41
1:00:29game ai designTalk
Google TechTalks
2 HN recommenders
3:35video game musicMusic
Christopher Tin
3 HN recommenders
59:03game development postmortemTalk
GDC Festival of Gaming
3 HN recommenders
2:49:19
22:13
53:58game design probability perceptionTalk
GameSpot
2 HN recommenders
12:40
27:09console reverse engineeringDocumentary
debuglive
3 HN recommenders
1:09:54gambling and game designCommentary
Jimmy McGee
3 HN recommenders
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes