44:25game testing and ciTalk
Alen Ladavac - Taking CI and automated testing seriously - WebCamp Zagreb 2018
WebCamp Zagreb
1 HN recommender
44:25game testing and ciTalk
WebCamp Zagreb
1 HN recommender
59:20real-time renderingTalk
Graphics Programming Conference
1 HN recommender
1:02:24procedural game designTalk
Zeusmonomon
1 HN recommender
1:11:48
59:34game engine multithreadingTalk
GDC Festival of Gaming
1 HN recommender
8:05
7:43voxel renderingDemo
Axiom Holographics
Discussed on HN
1:06:37multithreaded game renderingTalk
GDC Festival of Gaming
Discussed on HN
15:00
2:46
2:37
3:58
3:02
2:09
0:58
20:11linux game containersTalk
Collabora
Discussed on HN
1:28:30game designTalk
GDC Festival of Gaming
Discussed on HN
2:15virtual production led wallsDemo
Unreal Engine
Discussed on HN
2:01
1:46real-time ray tracingDemo
NVIDIA GeForce
Discussed on HN
2:03code comments in game sourceComedy
shounic
Discussed on HN
13:46
9:03real-time graphicsDemo
Unreal Engine
Discussed on HN
46:22clojure in game developmentTalk
Strange Loop Conference
Discussed on HN
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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