1:04:04game architecture and netcodeTalk
Overwatch Gameplay Architecture and Netcode
GDC Festival of Gaming
16 HN recommenders
1:04:04game architecture and netcodeTalk
GDC Festival of Gaming
16 HN recommenders
7:48
42:30entity component systemsTalk
Rust Programming Language
9 HN recommenders
31:37playstation game developmentInterview
Ars Technica
13 HN recommenders
1:15:51indie game programmingTalk
Alexandre Franco
9 HN recommenders
1:55:24programming language design for gamesTalk
Jonathan Blow
7 HN recommenders
36:42bottom-up software designTalk
ClojureTV
5 HN recommenders
2:27:34history of object-oriented programmingTalk
Better Software Conference
11 HN recommenders
54:53garbage collection and game enginesTalk
Godot Engine
6 HN recommenders
2:50:14
18:50
6:22interactive programmingDemo
Bruce Hauman
6 HN recommenders
1:41:38
38:53elixir in containersTalk
ElixirConf
4 HN recommenders
14:06
29:59functional programming in gamesTalk
Kostiantyn Kostin
5 HN recommenders
40:12immediate mode guiLecture
Casey Muratori
5 HN recommenders
1:11:59
1:13:51game engine programmingTutorial
Molly Rocket
3 HN recommenders
1:10:00programmer problem solvingTalk
SF Python
3 HN recommenders
2:49:19
58:24programming language designTalk
Gamelab Conference
3 HN recommenders
1:01:51rust for game developmentCommentary
Jonathan Blow
3 HN recommenders
23:06game architectureTalk
Roguelike Celebration
3 HN recommenders
Programming languages, software architecture and everyday development all meet in this collection. Explore talks on language design, functional programming, web development and the practices used to build and maintain software. The narrower topics help developers find a useful explanation or compare approaches to a technical problem.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes