51:16Search results
- Category: Games & Game Development
Results for “arr”
17 videos
51:16
59:47mmo game developmentTalk
Classic Game Postmortem: Ultima Online
GDC Festival of Gaming
5 HN recommenders
14:37
39:52
7:24mmo game designInterview
How Gamers Killed Ultima Online's Virtual Ecology | War Stories | Ars Technica
Ars Technica
3 HN recommenders
29:54speedrunning historyDocumentary
[Epilepsy Warning] Choco Mountain: The History of Mario Kart 64's Most Infamous Track
Summoning Salt
3 HN recommenders
1:06:05procedural world generationTalk
Procedural World Generation of Ubisoft’s Far Cry 5 | Etienne Carrier | Houdini HIVE Utrecht
Houdini
3 HN recommenders
11:11hauntologyExplainer
Hauntology, Lost Futures and 80s Nostalgia
Jonas Čeika - CCK Philosophy
3 HN recommenders
1:00:52game designTalk
RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods
GDC Festival of Gaming
2 HN recommenders
5:10piano sight-readingMusic
Super Mario World Ending Theme sight-read by Tom Brier
Keeper1st
2 HN recommenders
14:27rubik's cube solvingTutorial
A simple trick to design your own solutions for Rubik's cubes
Mathologer
3 HN recommenders
10:57real-time graphicsDemo
The Matrix Awakens: An Unreal Engine 5 Experience
Unreal Engine
2 HN recommenders
1:53:34
1:22:13software texture mappingTalk
HandmadeCon 2016 - History of Software Texture Mapping in Games
Molly Rocket
2 HN recommenders
13:09factorio game engineDemo
Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0
arrow in my gluteus maximus
1 HN recommender
59:34game engine multithreadingTalk
Multithreading the Entire Destiny Engine
GDC Festival of Gaming
1 HN recommender
1:56Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes