1:01:07Search results
- Category: Games & Game Development
Results for “computer hardware”
13 videos
1:01:07
1:10:00virtualized geometry renderingTalk
A Deep Dive into Nanite Virtualized Geometry
SIGGRAPH Advances in Real-Time Rendering
7 HN recommenders
52:45
20:57atari vector graphicsExplainer
Atari's Quadrascan Explained
Retro Game Mechanics Explained
3 HN recommenders
40:45real-time ray tracingExplainer
Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
Digital Foundry
3 HN recommenders
7:08retro graphics hardwareExplainer
How "oldschool" graphics worked Part 1 - Commodore and Nintendo
The 8-Bit Guy
4 HN recommenders
8:51nintendo 64 homebrewDemo
How I implemented MegaTextures on real Nintendo 64 hardware
James Lambert
2 HN recommenders
12:40game boy advance portsExplainer
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
Modern Vintage Gamer
2 HN recommenders
38:26atari 2600 graphicsExplainer
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Retro Game Mechanics Explained
2 HN recommenders
34:29game boy advance 3d graphicsDocumentary
The History of 3D Graphics on the Gameboy Advance | minimme
minimme
1 HN recommender
31:17minecraft redstone computersDemo
[Minecraft Computer Engineering] - Quad-Core Redstone Computer v5.0 [12k sub special!]
legomasta99
1 HN recommender
59:20real-time renderingTalk
Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
1 HN recommender
37:43doom multi-monitorDemo
Doom The Way it Was Meant to Be Played - v1.1 Multi-monitor
Tech Tangents
Discussed on HN
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes