18:50Search results
- Category: Games & Game Development
Results for “doom”
12 videos
18:50
1:00:57
1:42:01
14:37
5:14:51john carmack interviewInterview
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
Lex Fridman
3 HN recommenders
1:30:33
1:22:13software texture mappingTalk
HandmadeCon 2016 - History of Software Texture Mapping in Games
Molly Rocket
2 HN recommenders
56:03
3:16
2:48
13:46
37:43doom multi-monitorDemo
Doom The Way it Was Meant to Be Played - v1.1 Multi-monitor
Tech Tangents
Discussed on HN
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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