1:17:43game development postmortemTalk
'Diablo': A Classic Game Postmortem
GDC Festival of Gaming
8 HN recommenders
1:17:43game development postmortemTalk
GDC Festival of Gaming
8 HN recommenders
54:53garbage collection and game enginesTalk
Godot Engine
6 HN recommenders
1:15:44
14:28procedural generation algorithmsExplainer
Martin Donald
3 HN recommenders
4:41
1:17:43
1:08:34
27:56
8:05
2:46
3:58
0:13video game announcementsComedy
Die4Ever2005
Discussed on HN
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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