1:16:17Search results
- Category: Games & Game Development
Results for “eas”
24 videos
1:16:17
15:38game feelTalk
Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
12 HN recommenders
1:55:24programming language design for gamesTalk
Ideas about a new programming language for games.
Jonathan Blow
7 HN recommenders
1:15:38
2:31:44
2:27:34history of object-oriented programmingTalk
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
Better Software Conference
11 HN recommenders
21:19
1:49:22metaverse critiqueCommentary
The Future is a Dead Mall - Decentraland and the Metaverse
Folding Ideas
6 HN recommenders
23:20dwarf fortress developmentInterview
Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview
/noclip
6 HN recommenders
21:46surface-stable ditheringExplainer
Surface-Stable Fractal Dithering Explained
runevision
3 HN recommenders
17:08neural network game simulationDemo
Playing a Neural Network's version of GTA V: GAN Theft Auto
sentdex
3 HN recommenders
1:24:15
1:05:59rust gui architectureTalk
Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup
Rust Programming Language
2 HN recommenders
42:42emulator legalityExplainer
Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]
Moon Channel
2 HN recommenders
3:05retro game hacksExplainer
Why does PUNCHING Sonic 3D trigger a Secret Level Select?
Coding Secrets
2 HN recommenders
42:47
36:19bad video gamesTalk
Hareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 2017
Norwich Games Festival
2 HN recommenders
12:34flight simulation aerodynamicsDemo
Feature Discovery Series Episode 3: Aerodynamics
Microsoft Flight Simulator
1 HN recommender
51:11sdl cross-platform game developmentTalk
Game Development with SDL 2.0 (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
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6:08Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes