1:04:04game architecture and netcodeTalk
Overwatch Gameplay Architecture and Netcode
GDC Festival of Gaming
16 HN recommenders
1:04:04game architecture and netcodeTalk
GDC Festival of Gaming
16 HN recommenders
3:36:39
42:36
36:24video game gamblingDocumentary
People Make Games
5 HN recommenders
1:41:38
52:47digital archaeologyTalk
Adrian Crenshaw
3 HN recommenders
59:47mmo game developmentTalk
GDC Festival of Gaming
5 HN recommenders
1:15:54
29:59functional programming in gamesTalk
Kostiantyn Kostin
5 HN recommenders
2:01:18text adventure historyDocumentary
Google TechTalks
5 HN recommenders
23:20dwarf fortress developmentInterview
/noclip
6 HN recommenders
1:26:39
2:49:19
5:14:51john carmack interviewInterview
Lex Fridman
3 HN recommenders
47:42valve company cultureDocumentary
People Make Games
3 HN recommenders
31:24game preservationCommentary
Accursed Farms
3 HN recommenders
1:12:43tool-assisted speedrunsDemo
Games Done Quick
2 HN recommenders
2:13:40making of crash bandicootInterview
Ars Technica
4 HN recommenders
2:36:47
1:07:22
37:36vrchat and the metaverseDocumentary
People Make Games
2 HN recommenders
1:30:33
23:55
42:47Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes