6:22interactive programmingDemo
Interactive programming Flappy Bird in ClojureScript
Bruce Hauman
6 HN recommenders
6:22interactive programmingDemo
Bruce Hauman
6 HN recommenders
29:59functional programming in gamesTalk
Kostiantyn Kostin
5 HN recommenders
2:49:19
59:24racket in game developmentTalk
Racket
3 HN recommenders
37:34live game programming in clojureTalk
ClojureTV
2 HN recommenders
2:13:40making of crash bandicootInterview
Ars Technica
4 HN recommenders
46:22clojure in game developmentTalk
Strange Loop Conference
Discussed on HN
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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