43:13gpu-driven renderingTalk
Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Digital Dragons
2 HN recommenders
43:13gpu-driven renderingTalk
Digital Dragons
2 HN recommenders
59:20real-time renderingTalk
Graphics Programming Conference
1 HN recommender
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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