53:51Search results
- Category: Games & Game Development
Results for “hype”
9 videos
53:51
23:24game development historyInterview
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
Ars Technica
4 HN recommenders
0:51hyperbolic geometry gamesDemo
Hyperbolica: A Non-Euclidean Adventure [Old Trailer]
CodeParade
3 HN recommenders
4:01non-euclidean geometryExplainer
Spherical Geometry Is Stranger Than Hyperbolic - Hyperbolica Devlog #2
CodeParade
3 HN recommenders
49:56
9:34nes tetris techniquesExplainer
New NES Tetris Technique: Faster Than Hypertapping!
aGameScout
1 HN recommender
8:44game economy designExplainer
MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits
Extra Credits
1 HN recommender
7:43voxel renderingDemo
Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]
Axiom Holographics
Discussed on HN
2:51video game satireComedy
Ultra-Realistic Modern Warfare Game Features Awaiting Orders, Repairing Trucks
The Onion
Discussed on HN
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes