1:04:04game architecture and netcodeTalk
Overwatch Gameplay Architecture and Netcode
GDC Festival of Gaming
16 HN recommenders
1:04:04game architecture and netcodeTalk
GDC Festival of Gaming
16 HN recommenders
1:55:24programming language design for gamesTalk
Jonathan Blow
7 HN recommenders
59:47indie game businessTalk
GDC Festival of Gaming
11 HN recommenders
31:00falling sand game enginesTalk
GDC Festival of Gaming
7 HN recommenders
2:27:34history of object-oriented programmingTalk
Better Software Conference
11 HN recommenders
21:19
1:44:09
12:02
40:12immediate mode guiLecture
Casey Muratori
5 HN recommenders
1:07:26procedural world generationTalk
GDC Festival of Gaming
3 HN recommenders
59:34
1:00:27app store shovelwareTalk
GDC Festival of Gaming
3 HN recommenders
22:13
1:09:54gambling and game designCommentary
Jimmy McGee
3 HN recommenders
42:53video game criticismCommentary
Accursed Farms
3 HN recommenders
1:01:51rust for game developmentCommentary
Jonathan Blow
3 HN recommenders
12:20
16:38architecture of violence in games and schoolsCommentary
Jacob Geller
3 HN recommenders
1:05:59rust gui architectureTalk
Rust Programming Language
2 HN recommenders
34:13predatory game monetizationCommentary
Stephanie Sterling
2 HN recommenders
14:27rubik's cube solvingTutorial
Mathologer
3 HN recommenders
6:26video game pricingExplainer
Extra Credits
2 HN recommenders
25:09
2:44:28Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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