48:27game designTalk
Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ
7 HN recommenders
48:27game designTalk
CreativeMornings HQ
7 HN recommenders
21:19
1:05:25machine learning anti-cheatTalk
GDC Festival of Gaming
5 HN recommenders
1:23:16blender low poly modelingTutorial
Imphenzia
4 HN recommenders
22:44roblox developer exploitationDocumentary
People Make Games
5 HN recommenders
7:16procedural generationDemo
Daniel Hands
3 HN recommenders
1:05:33machine learning anti-cheatTalk
max4warn
5 HN recommenders
17:08neural network game simulationDemo
sentdex
3 HN recommenders
1:00:27app store shovelwareTalk
GDC Festival of Gaming
3 HN recommenders
6:26video game pricingExplainer
Extra Credits
2 HN recommenders
12:34flight simulation aerodynamicsDemo
Microsoft Flight Simulator
1 HN recommender
31:07indie game postmortemTalk
GDC Festival of Gaming
1 HN recommender
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes