1:41:38Search results
- Category: Games & Game Development
Results for “open source”
16 videos
1:41:38
21:46surface-stable ditheringExplainer
Surface-Stable Fractal Dithering Explained
runevision
3 HN recommenders
1:26:39
43:22building lichessTalk
Lichess founder Thibault Duplessis lectures on Lichess (2017)
Lichess
3 HN recommenders
53:44
2:36:47
6:39
12:40game boy advance portsExplainer
Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
Modern Vintage Gamer
2 HN recommenders
42:38linux binary compatibilityTalk
2021: Year of the Linux Gaming Desktop - Andrew Kelley
Zig SHOWTIME
2 HN recommenders
56:03
51:11sdl cross-platform game developmentTalk
Game Development with SDL 2.0 (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
18:32
7:38
20:11linux game containersTalk
Containers and Steam: Putting games under pressure | FOSDEM 2020
Collabora
Discussed on HN
48:13linux gaming benchmarksDemo
RIP Windows: Linux GPU Gaming Benchmarks on Bazzite
Gamers Nexus
Discussed on HN
46:22clojure in game developmentTalk
"Clojure in Unity 3D: Functional Video Game Development" by Ramsey Nasser and Tims Gardner
Strange Loop Conference
Discussed on HN
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes