53:44Search results
- Category: Games & Game Development
Results for “pc hardware”
4 videos
53:44
1:04:33lock-free programmingTalk
CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11"
CppCon
2 HN recommenders
15:19
37:43doom multi-monitorDemo
Doom The Way it Was Meant to Be Played - v1.1 Multi-monitor
Tech Tangents
Discussed on HN
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes