1:15:38Search results
- Category: Games & Game Development
Results for “spa”
24 videos
1:15:38
3:36:39
12:04
1:49:22metaverse critiqueCommentary
The Future is a Dead Mall - Decentraland and the Metaverse
Folding Ideas
6 HN recommenders
1:42:01
1:00:50
22:03space station 13Commentary
Space Station 13 Review | AHELP: Clown Grief Pls Ban He™
SsethTzeentach
3 HN recommenders
59:34
1:00:27app store shovelwareTalk
1,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
GDC Festival of Gaming
3 HN recommenders
0:51hyperbolic geometry gamesDemo
Hyperbolica: A Non-Euclidean Adventure [Old Trailer]
CodeParade
3 HN recommenders
12:20
59:31
22:24vintage computingDemo
Lyle Bickley explains the PDP-1 (and we play the original Spacewar!)
CuriousMarc
2 HN recommenders
37:36vrchat and the metaverseDocumentary
Making Sense of VRChat, the "Metaverse" People Actually Like
People Make Games
2 HN recommenders
1:45:26larp spaceship technologyTalk
Ropecon 2019: Essi Santala, Sampo Juustila: Odysseus – Where Code Meets Light and Sound
Ropecon
2 HN recommenders
12:34flight simulation aerodynamicsDemo
Feature Discovery Series Episode 3: Aerodynamics
Microsoft Flight Simulator
1 HN recommender
27:56virtual reality hardwareTalk
What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
1:25
1:15crt shader emulationDemo
Sonic behind waterfall - RetroArch shader comparison
PenguinWeirdness
1 HN recommender
3:32fourth dimension visualizationDemo
How to walk through walls using the 4th Dimension [Miegakure: a 4D game]
[mtbdesignworks {Miegakure, 4D Toys}]
Discussed on HN
20:11linux game containersTalk
Containers and Steam: Putting games under pressure | FOSDEM 2020
Collabora
Discussed on HN
0:12video game memeComedy
Tim Curry is escaping to the one place that hasn't been corrupted by capitalism.
geoff EXE
Discussed on HN
13:46
1:56Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes