21:19Search results
- Category: Games & Game Development
Results for “technique”
14 videos
21:19
1:44:09
1:00:57
1:23:16blender low poly modelingTutorial
Learn Low Poly Modeling in Blender 2.9 / 2.8
Imphenzia
4 HN recommenders
27:29procedural map generationTalk
Herbert Wolverson - Procedural Map Generation Techniques
Roguelike Celebration
4 HN recommenders
21:46surface-stable ditheringExplainer
Surface-Stable Fractal Dithering Explained
runevision
3 HN recommenders
26:13procedural animationTalk
Animation Bootcamp: An Indie Approach to Procedural Animation
GDC Festival of Gaming
4 HN recommenders
13:44another world amiga programmingDocumentary
The Story of Another World on the Amiga | MVG
Modern Vintage Gamer
2 HN recommenders
8:51nintendo 64 homebrewDemo
How I implemented MegaTextures on real Nintendo 64 hardware
James Lambert
2 HN recommenders
1:53:34
38:26atari 2600 graphicsExplainer
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Retro Game Mechanics Explained
2 HN recommenders
34:29game boy advance 3d graphicsDocumentary
The History of 3D Graphics on the Gameboy Advance | minimme
minimme
1 HN recommender
9:34nes tetris techniquesExplainer
New NES Tetris Technique: Faster Than Hypertapping!
aGameScout
1 HN recommender
1:02:23motivation and depressionTalk
Q&A: Techniques for dealing with lack of motivation, malaise, depression
Jonathan Blow
Discussed on HN
Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes