1:16:17Search results
- Category: Games & Game Development
Results for “ui”
92 videos
1:16:17
15:38game feelTalk
Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
12 HN recommenders
44:10game feelTalk
Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
Dutch Game Garden
10 HN recommenders
1:02:42software quality collapseTalk
Preventing the Collapse of Civilization / Jonathan Blow (Thekla, Inc)
DevGAMM
14 HN recommenders
42:30entity component systemsTalk
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
Rust Programming Language
9 HN recommenders
31:37playstation game developmentInterview
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Ars Technica
13 HN recommenders
1:15:38
35:22roblox exploitationDocumentary
Roblox Pressured Us to Delete Our Video. So We Dug Deeper.
People Make Games
9 HN recommenders
48:27game designTalk
Jonathan Blow: Game design: the medium is the message
CreativeMornings HQ
7 HN recommenders
21:19
18:50
17:59
6:25
51:16
50:09electromechanical pinball machinesExplainer
Old pinball machines are amazingly complex
Technology Connections
6 HN recommenders
14:06
52:47digital archaeologyTalk
2 1 1 Jason Scott Rescuing The Prince of Persia from the sands of time
Adrian Crenshaw
3 HN recommenders
59:47mmo game developmentTalk
Classic Game Postmortem: Ultima Online
GDC Festival of Gaming
5 HN recommenders
12:02
40:12immediate mode guiLecture
Immediate-Mode Graphical User Interfaces - 2005
Casey Muratori
5 HN recommenders
22:44roblox developer exploitationDocumentary
Investigation: How Roblox Is Exploiting Young Game Developers
People Make Games
5 HN recommenders
23:24game development historyInterview
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
Ars Technica
4 HN recommenders
12:04engine simulationDemo
Simulating an Entire Car Engine (yes, it makes noise)
AngeTheGreat
4 HN recommenders
58:44Sources and selection
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes