15:38game feelTalk
Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
12 HN recommenders
15:38game feelTalk
grapefrukt
12 HN recommenders
18:50
1:06:37multithreaded game renderingTalk
GDC Festival of Gaming
Discussed on HN
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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