1:07:26procedural world generationTalk
Procedurally Crafting Manhattan for Marvel's Spider-Man
GDC Festival of Gaming
3 HN recommenders
1:07:26procedural world generationTalk
GDC Festival of Gaming
3 HN recommenders
59:03game development postmortemTalk
GDC Festival of Gaming
3 HN recommenders
1:05:45game development postmortemTalk
GDC Festival of Gaming
4 HN recommenders
1:06:05procedural world generationTalk
Houdini
3 HN recommenders
13:48jai programming languageTutorial
Nuno Afonso
3 HN recommenders
7:42
31:07indie game postmortemTalk
GDC Festival of Gaming
1 HN recommender
Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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