Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
Overview
Digital Foundry's Alex Battaglia analyzes Metro Exodus Enhanced Edition, the first AAA game built around ray tracing. It covers the new global illumination, emissive lighting, DLSS and performance on AMD and Nvidia hardware.
On Hacker News
HN recommends it as a good overview of what ray-traced lighting changes for developers and players.
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Sources
Video by Digital Foundry, played through YouTube.
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