Classic Game Postmortem: Fallout
Overview
Timothy Cain's 2012 GDC postmortem of the original Fallout, covering how he helped build the game and set the template for open-world RPGs. He talks through production, design and programming decisions.
On Hacker News
Held up as an exemplary GDC postmortem and a first-hand account for fans of the original Fallout.
Topics
Sources
Video by GDC Festival of Gaming, played through YouTube.
Data and selection notes
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