1:04:04Game programming & engines
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
- Topic: Game programming & engines
Results for “ide”
21 videos
1:04:04
1:55:24
31:00
2:27:34Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
Better Software Conference
11 HN recommenders
18:50
40:12
1:07:26
1:26:39
4:41
1:01:51
5:14:51John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
Lex Fridman
3 HN recommenders
1:05:59Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup
Rust Programming Language
2 HN recommenders
12:40Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
Modern Vintage Gamer
2 HN recommenders
11:03Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed
Digital Foundry
1 HN recommender
7:43
3:58
2:15Real-Time In-Camera VFX for Next-Gen Filmmaking | Project Spotlight | Unreal Engine
Unreal Engine
Discussed on HN
1:46
2:03the rapidly dwindling sanity of valve programmers as expressed through code comments
shounic
Discussed on HN
46:22"Clojure in Unity 3D: Functional Video Game Development" by Ramsey Nasser and Tims Gardner
Strange Loop Conference
Discussed on HN
3:20Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes