1:25:348-bit pixel artTalk
8 Bit & '8 Bitish' Graphics-Outside the Box
GDC Festival of Gaming
13 HN recommenders
1:25:348-bit pixel artTalk
GDC Festival of Gaming
13 HN recommenders
1:16:17
24:39super mario 64 internalsExplainer
pannenkoek2012
13 HN recommenders
22:21nes hardware hackingTalk
suckerpinch
12 HN recommenders
19:06
1:04:04game architecture and netcodeTalk
GDC Festival of Gaming
16 HN recommenders
1:01:07
5:58
53:51
16:18nes game-playing aiDemo
suckerpinch
9 HN recommenders
1:55:24programming language design for gamesTalk
Jonathan Blow
7 HN recommenders
1:15:38
59:47indie game businessTalk
GDC Festival of Gaming
11 HN recommenders
2:31:44
9:36gamergate and online harassmentCommentary
Innuendo Studios
7 HN recommenders
31:00falling sand game enginesTalk
GDC Festival of Gaming
7 HN recommenders
35:22roblox exploitationDocumentary
People Make Games
9 HN recommenders
2:27:34history of object-oriented programmingTalk
Better Software Conference
11 HN recommenders
21:19
18:50
1:44:09
1:49:22metaverse critiqueCommentary
Folding Ideas
6 HN recommenders
36:24video game gamblingDocumentary
People Make Games
5 HN recommenders
1:42:01Games provide examples of programming, design, art and player behavior in one working system. Browse development talks, technical breakdowns and discussions of game mechanics. Developers can look for a particular technique, while players can explore the decisions behind an experience they recognize.
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