1:15:51Game programming & engines
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
- Topic: Game programming & engines
Results for “nat”
20 videos
1:15:51
1:55:24
2:27:34Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
Better Software Conference
11 HN recommenders
40:12
58:24#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers
Gamelab Conference
3 HN recommenders
1:01:51
5:05
23:06
40:45Exclusive: Metro Exodus Enhanced Edition Analysis - The First Triple-A Game Built Around Ray Tracing
Digital Foundry
3 HN recommenders
13:48
1:05:59Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup
Rust Programming Language
2 HN recommenders
26:56
1:13:00
26:41
9:30
27:27
1:02:49Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible
Reboot Develop
1 HN recommender
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
1 HN recommender
1:06:37
9:03Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Unreal Engine
Discussed on HN
Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes