1:04:04Game programming & engines
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
- Topic: Game programming & engines
Results for “play”
25 videos
1:04:04
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Ars Technica
13 HN recommenders
31:00
3:36:39
1:05:25Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive
GDC Festival of Gaming
5 HN recommenders
1:49:07
52:45
7:16
1:05:33GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO
max4warn
5 HN recommenders
17:08
4:41
59:24RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!
Racket
3 HN recommenders
37:34
2:28
3:58
10:57
12:40Tomb Raider on the Nintendo Game Boy Advance is incredible | MVG
Modern Vintage Gamer
2 HN recommenders
44:59Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit
Google for Developers
1 HN recommender
27:56What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
1 HN recommender
1:02:24
0:58
1:28:30Breaking Conventions with The Legend of Zelda: Breath of the Wild
GDC Festival of Gaming
Discussed on HN
13:46Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes