Painting a Character with Maths
Overview
Inigo Quilez live-codes a cartoon character painting entirely from math, using signed distance fields in a Shadertoy shader. He explains each step of building the image from formulas.
On Hacker News
HN repeatedly calls it a mind-blowing and accessible introduction to SDFs and procedural art from a master explainer.
Topics
Sources
Video by Inigo Quilez, played through YouTube.
Data and selection notes
HN summaries and labels may contain AI errors. HN dates refer to discussions, not video publication.
HN Library: HackerTube export (2026-10-31) and open-index/hacker-news. Upstream summaries and classifications may contain AI errors.
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Selection checks
- SaaS & AI candidates: Topic keywords do not match
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