Failing to Fail: The Spiderweb Software Way
Overview
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business realities, costs and sustaining a comfortable living without chasing riches.
On Hacker News
HN keeps recommending it as an inspirational, funny talk on running a long-lived indie studio and what Steam provides for its 30% cut.
Topics
Sources
Video by GDC Festival of Gaming, played through YouTube.
Data and selection notes
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