59:34Game design
Game design: mechanics, level design, game feel and juice, balance, player psychology, monetization ethics, narrative design, Jonathan Blow, GDC talks, design theory and postmortems.
Videos
65 videos
59:34
1:00:271,500 Slot Machines Walk into a Bar: Adventures in Quantity Over Quality
GDC Festival of Gaming
3 HN recommenders
1:00:29
59:03
53:58
1:09:54
1:03:28
42:53
19:49Let’s go whaling: Tricks for monetising mobile game players with free-to-play
PocketGamerbiz
3 HN recommenders
49:57
19:53
1:05:45
52:12
1:17:43
1:01:04Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage
GDC Festival of Gaming
3 HN recommenders
57:43
34:13The Addictive Cost Of Predatory Videogame Monetization (The Jimquisition)
Stephanie Sterling
2 HN recommenders
1:00:52RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods
GDC Festival of Gaming
2 HN recommenders
1:00:34
26:56
11:17
10:18How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
Ars Technica
2 HN recommenders
6:26Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits
Extra Credits
2 HN recommenders
25:09Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes