42:38Game programming & engines
Game programming: game engines, physics engines, rendering for games, Unity, Unreal, ECS, networking for games, John Carmack, Handmade Hero, multithreading, GDC technical talks.
Videos
118 videos
42:38
27:56
26:41
1:22:13
9:30
58:59
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8:24
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12:34
27:27
1:02:49Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible
Reboot Develop
1 HN recommender
43:13Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Digital Dragons
2 HN recommenders
44:59Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit
Google for Developers
1 HN recommender
27:56What VR Could, Should, and Almost Certainly Will Be within Two Years (Steam Dev Days 2014)
Steamworks Development
1 HN recommender
51:11
18:32
27:10IRDC US 2015 - Brian Bucklew, Data-Driven Engines of Qud and Sproggiwood
Logo “ND” Surströmming
1 HN recommender
11:03Resident Evil Village PC DRM: Cracked Code Really Does Run Better - Confirmed
Digital Foundry
1 HN recommender
50:00
44:25Alen Ladavac - Taking CI and automated testing seriously - WebCamp Zagreb 2018
WebCamp Zagreb
1 HN recommender
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
1 HN recommender
1:02:24Sources and selection
Indie Picks is organized from video metadata and uploader descriptions; it is not a full-video editorial review. HN Library retains community discussions. Sources and data notes